Organisation System for Research-Based Comics

I was talking to a friend in our Group Chat the other day, and he asked if any of us had any recommendations for a system that'd help him organise the research for his food culture graphic novel. It reminded me that the system I used has changed in the past year, and besides, it's time to make an addendum on the How I Do Research for Graphic Novels post. So here it is. An update of sorts.

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Onion Method for Outlining Graphic Novels

How I Outline a Graphic Novel: The Onion Method

Writing a graphic novel is hard. There are a lot of things to juggle; afterall, you're making the equivalent of both a film AND a novel! Fortunately, now there are a lot of resources, suited for different genres and needs. Back then, in the olde Wild West days, when I was a newbie, I didn't have any tips that explained how to make the kind of graphic novels I wanted to make. So I made my own, deliciously called the Onion Method. (more…)
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How I Do Research For a Graphic Novel (tips and advice)

How does a comics creator do their research for a graphic novel? Well, nobody quite knows tbh – unlike thumbnails or scriptwriting, the research process (collecting and turning information into a story) is rarely talked about in comics. Unless you hang around academic circles, or work in a genre like science or historical, you wouldn't think about research as a concern. While not necessary, learning how to do research well is a powerful and important skill to have. I believe that when creators obtain better research skills, their storytelling benefits. It's not just about knowing where to find sources... it's about critical thinking, increased awareness of self and society (and how both impact the stories we value), transparency, and thoughtfulness of intent. (more…)
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How to Break Into Comics AND Succeed At It (Malaysian edition)

For a long time, I've been wanting to make a simple guide about the process of becoming a Malaysian comics creator, and succeeding at it. (more…)
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Reimena Yee is a graphic novelist, artist and flamingo enthusiast.

She creates the webcomics The World in Deeper Inspection, and The Carpet Merchant of Konstantiniyya; the latter of which is the first Malaysian graphic novel to be Eisner-nominated.

Currently writing and drawing a whole bunch of stuff. Is a nerd for all things spooky and historical.

Melbourne / Kuala Lumpur

Upcoming Events

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June 4, 9.30 – 10.30 AM PST
Panel: Actually Writing the Comic You Promised

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June 11

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This is a really interesting question. I'm trying to think about the earliest examples from the Western world, and I feel like the first "taking over the world with a cunning plan" villain would be the aliens from the original War of the Worlds. But that's aliens, not humans.

Dracula Awareness Activist@bombsfall

Question: the cliche of a villain wanting world domination- did that exist much pre-WW1? I don't mean like "me and my army shall slowly expand our empire by fighting wars and deposing rulers etc" I mean a general "I personally will take over the world through my cunning plan"

What's going on with global supply chains? (aka "why are we running out of everthing," "why is shipping so slow," "why are things more expensive"). A link roundup thread:

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