How I Art Direct A Graphic Novel: Cooking the Onion

This is the second stage following the Onion Method: An Outlining Method for Graphic Novels. You got the onion...now how are you going to present it? This post will talk you through how I craft the art direction of a graphic novel... weaving the thematic and character motivations established earlier in the outline into its final, ultimate mode of language: the visuals.

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Organisation System for Research-Based Comics

I was talking to a friend in our Group Chat the other day, and he asked if any of us had any recommendations for a system that'd help him organise the research for his food culture graphic novel. It reminded me that the system I used has changed in the past year, and besides, it's time to make an addendum on the How I Do Research for Graphic Novels post. So here it is. An update of sorts.

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Upcoming Graphic Novel: My Aunt is a Monster

FINALLY YESSS THE NEWS IS OUT!

My new middle-grade adventure graphic novel MY AUNT IS A MONSTER is about a POC blind girl writer and her (formerly) World’s Greatest Adventurer aunt with a big secret. :O You may recognise Lady Whimsy from a post awhile ago!

A bit more in the cut.

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Interview: How Indie Comic Creators Are Coping with the Coronavirus

I was asked to share my ups and downs about being creative during these strange times for an article from the Nerdist. Click here for the full story!

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Ten Years Later

On March 31st, 2013, I published the first ever page of my webcomic, officially debuting The World in Deeper Inspection.


I was 18 then: fresh out of SPM, and at the start of my gap half-year. While my friends and schoolmates almost immediately transitioned into Pre-U Lyfe (A-Levels, IB, STPM, ADP - wow those names sound so irrelevant now) I was adamant about getting a few months off - not to travel since I didn't have the money then lol, but to work on my passion project: an artsy, ambitious magnum-opus webcomic about a Jersey Devil detective and his friends.

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Advice for First Time Editors of Graphic Novels

Advice for First-Time Editors of Graphic Novels

Graphic novels, especially ones for children, are a thing now. This is great news – it means more books, more diverse voices, and more public appreciation for the medium. Some of the people most excited for GNs are editors; many of whom are fans of comics and will be taking on comics projects for the first time. This post is for them...

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Applying to Rimbun Dahan as a Comics Artist/Writer

I'm excited to announce my month-long stint at Rimbun Dahan Southeast Asian Arts Residency in late 2020! I'll be their first resident comics creator (artist and writer), and I'll mostly be working on my comics during that time – I'll either be wrapping up my middle-grade graphic novel, or preparing for my Alexander the Great comic. I would love for more Southeast Asian comics creators to apply to Rimbun Dahan, so this post is going to show you my application. Please feel free to use it as a template! (more…)
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History for Granted, or When a Marginal Voice Tackles The Main Text

Some of you may know I write historical fiction. Some of you may also know I've been chipping away on an Alexander the Great graphic novel. (Which this concept art is for) My role as a historical graphic novelist has been stewing in the back of my mind for a while now. Actually, the stewing began when I first thought of The Carpet Merchant of Konstantiniyya, but I already know my insights from that project. Be actively thoughtful. Be self aware of how your own biases and societal context influence your storytelling. Recognise the people before and around you. Use your power to bring up voices. Understand that the work of being a responsible author lasts beyond the final page of your story. (more…)
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Onion Method for Outlining Graphic Novels

How I Outline a Graphic Novel: The Onion Method

Writing a graphic novel is hard. There are a lot of things to juggle; afterall, you're making the equivalent of both a film AND a novel! Fortunately, now there are a lot of resources, suited for different genres and needs. Back then, in the olde Wild West days, when I was a newbie, I didn't have any tips that explained how to make the kind of graphic novels I wanted to make. So I made my own, deliciously called the Onion Method. (more…)
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How I Do Research For a Graphic Novel (tips and advice)

How does a comics creator do their research for a graphic novel? Well, nobody quite knows tbh – unlike thumbnails or scriptwriting, the research process (collecting and turning information into a story) is rarely talked about in comics. Unless you hang around academic circles, or work in a genre like science or historical, you wouldn't think about research as a concern. While not necessary, learning how to do research well is a powerful and important skill to have. I believe that when creators obtain better research skills, their storytelling benefits. It's not just about knowing where to find sources... it's about critical thinking, increased awareness of self and society (and how both impact the stories we value), transparency, and thoughtfulness of intent. (more…)
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Reimena Yee is a graphic novelist, artist and flamingo enthusiast.

She creates the webcomics The World in Deeper Inspection, and The Carpet Merchant of Konstantiniyya; the latter of which is the first Malaysian graphic novel to be Eisner-nominated.

Currently writing and drawing a whole bunch of stuff. Is a nerd for all things spooky and historical.

Melbourne / Kuala Lumpur

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If you’re not already familiar with @reimenayee’s work then her debut graphic novel, SΓ©ance Tea Party, is a perfect place to start. It’s a heartwarming love letter to childhood told through the eyes of a girl who’s afraid to grow up & the ghost of a girl who never will.

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